Devlogs
Updates 1.2
We’re back with a solid batch of improvements to make the game more stable:
- Critical bugs fixed: we’ve squashed the nasty crashes and freezes that popped up in certain situations. Stability says thanks!
- New main menu: we’ve started implementing a brand-new main menu! Still a work in progress visually, but the core is already live.
- Power balance adjustments: some powers were a bit over the top — we’ve tweaked them for a more balanced and fun experience.
- Enemy removed: one particular enemy was behaving... let’s say, unpredictably. We’ve removed it for now while we decide whether it’ll come back reprogrammed or get sent to the void.
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What’s coming next:
- Fully visualized new main menu.
- Functional pause menu.
- Energy info screen.
- Timer system.
- Character outfits.
- New maps.
- Energy fusion system (!)
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Stay tuned — lots of exciting things are on the way. Thanks for following the development!