Devlogs
UI and UX Update
Posted April 06, 2025 by ddbalabag
#Dark Fantasy #Difficult #Godot #Pixel Art #Singleplayer #Top-Down #Top down shooter #Shooter #Action #In Development
Death Candle v0.9.24.1 Update — 04/06/25
- New Features:
- Added Item Popup UI
- Added Powerup Popup UI
- Added Game Loader
- Added "Report Bug" Hyperlink
- Added "Feedback" Hyperlink
Improvements:
- Improved Main Menu UI
- Improved Settings UI
- Improved Mystery Box "Badluck" Design
- Wildfire now provides temporary global lighting
- Barricades now repair more quickly, but reduced when enemies are nearby.
- Settings can now be adjusted in-game without returning to the main menu.
Bugs Fixes:
- Fixed an issue where the map would continue spawning enemies while the game was paused
- Fixed UI misalignment on different screen resolutions
- Fixed a bug where the player could reload while paused
- Fixed rapid barricade interaction exploit (now requires holding)
- Weapon recoil now behaves correctly
- Player no longer takes damage during pause
- Barricades can't be repaired while paused
- Boss homing missiles stop moving when the game is paused
- Enemies can’t attack barricades after they've already entered the room
- Reload bar now properly syncs with reload duration
- Dash particles now properly clean up, preventing lag