Posted April 06, 2025 by Robin Johansson
This update focuses on adding support for more actions where the user gets to make decisions on the fly. Encounter cards can for example give the player a choice between two bad effects. This opens up for more reactions, and for the user to shape the playthrough even more with their preferences.
Asynchronous actions were not supported in the project before, limiting the kind of actions that could be done after user input. The framework has now been improved, enabling more actions like the ones added in this update.
New card actions: