Posted April 06, 2025 by BrianMPZ
New Janitor Role
Added computer-based role focused on motion detection and audio luring
Supports the team by managing distractions and tracking threats
Golden Freddy Added
A new threat that spawns at random
Players must look away immediately or face death
Security Office Improvements
Camera now has a 3D-style perspective for added immersion
Night vision mode added to camera system
Added a poster you can interact with (press the nose)
Keypad system introduced for certain interactions
Operations manual now includes voice instructions
Audio & Spectator Enhancements
New footstep sounds and sound cues for actions
Spectator UI reworked for clarity
Multiple players can now spectate at the same time
Game chat now has a high-pass filter
Death chat uses a reverb filter for atmosphere
Menu music added
Gameplay Tweaks and Fixes
Animatronics now exhibit random wandering behavior
Foxy’s targeting system reworked for fairness
Improved performance by approximately 10x
Fixed pathfinding issues
Fixed bugs related to audio lure system
Fixed voice chat channel switching bugs
Adjusted power generator UI and battery-charging mechanics
Players can now be kicked from the lobby
The game is still in early access, and I’m always looking for new players to test and provide feedback.
If you have 2 or more friends who want to try it out, feel free to message me on Discord:
Discord: Brian_Mpz#2376
Testers get access to early dev builds, and if you're willing to record your gameplay, it really helps with polishing the experience and creating future trailers.
Itch.io: https://brian-mpz.itch.io/fnaf-online
Game Jolt: https://gamejolt.com/games/fnaf-online/963459
Thanks again to everyone who's tested the game so far — your feedback has been crucial in shaping what FNAF Online is becoming. Looking forward to hearing what you think of this update.