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minor update 2.6.1

ProtoMZ
A browser game made in HTML5

Small update to reactivate the autosave feature.

By default autosaves are created whenever you change map, which can break the game if an event was already running from a previous map. I have now essentially triggered autosaves manually after those events finish (and selectively disabled saves where appropriate), to stop relevant issues from occurring. I did not extensively test this but it "should" work well enough.

Files

  • Proto_MZ (v2.6.1).zip 32 MB
    Apr 05, 2025
  • Proto_MZ (v2.6.1).7z 94 MB
    Apr 05, 2025
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