Posted July 27, 2019 by Firgof
#devlog
Current known issues:
* Glowform mechanics are not exactly self-explanatory or smooth. (Press 'F' to use the Glowform in your pack to light your torch and, accordingly, your surroundings. Lighting it will cost 1 Glowform and will last around 50 turns; you may 'snuff' the Glowform by pressing F again to pause it).
* The physical shrine (cube) in the Shrine has a cutscene that doesn't not properly exit
* There's no means to engage VSYNC at the moment, which can cause distracting screen tearing issues due to how quickly the game is likely to run on most computers.
* Observe, Talk, and Run combat buttons presently do not function.