Devlogs
Changelog for Version 0.2.2.0
Posted July 27, 2019 by Puma
Good day, dear traveller...
I've published a very small update. It won't have the same fanfare the others had, so I'll get it over with!
Changes
- During the opening moments, you can now choose your battle style. (Active, Semi-Active, Wait)
- You can also change this freely later on through the menu once it's unlocked, in the "System" tab
- You can no longer accidentally skip text by skipping shift - this function has been remapped to the "Menu" button. (e.g.: Escape, Z)
- Fixed a bug that caused both Josh & Raph to act strangely during one of the various ways to get past them.
- Fixed a bug that prevents randomised replies from Raph during their initial dialogue.
- Fixed a bug that caused the battle style to change when a boss is defeated, crashing after the third one.
- Fixed a bug that incorrectly added a timer to easy logic difficulty.
That's it! Thanks for your time. Have a wonderful day~