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Devlogs

Devlog 003 - Deeper Waters

Tides of Madness
A downloadable game

Tides of Madness v1.2 is live.

I refined the game’s core loop and expanded the player’s journal space with new diegetic tools. It’s still about isolation, unraveling, and what the sea remembers, but now it tracks better.

What’s New in v1.2:

  • Expanded to 11 Mission Types... each now with greater narrative weight.

  • Voyage Setup + Daily Log Sheets... structured, diegetic pages for journaling your descent.

  • 2d6 Daily Encounter System... roll results shaped by mission, location, and ship condition.

  • Denouement Sheet... final entries. unresolved truths. legacy questions. The voyage ends here.

Files

  • Tides-of-Madness_Playsheet_v1.2.pdf 333 kB
    99 days ago
  • Tides-of-Madness_Playtest_v1.2.pdf 516 kB
    99 days ago
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