Posted April 05, 2025 by LordZacker
Hello, everyone! We’re a group of three students from the Universidad de Chile, and we're developing a brand-new game with no name yet. But before diving into details of it, let's introduce ourselves:
From a brainstorming we decided to make the game we are about to introduce, it was quite difficult because we had several options, all of them were top-down action-based games, but we ended up choosing this one.
This is a fast-paced action game with two main roles:
The game will be online and exclusively for two players. We are still considering whether to add support for more players in the future.
We are using Godot 4 for the development of the game. Currently, we are focusing on the core mechanics and searching for assets that fit the game's theme.
Our current focus is on refining the basic mechanics of the Hero so we can begin designing levels and developing the Dungeon Master mechanics. We believe the most important aspect right now is ensuring the game feels smooth and comfortable to play. Additionally, we need to test the connection and synchronization between devices.
Thanks for reading our first devlog! We’re super excited to continue developing THIS GAME and can’t wait to share more updates with you as we progress. Stay tuned for more insights into our development process, challenges, and upcoming features!