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A very big problem...

Phantasy Star 2 Amiga Port
A downloadable game

Setting up everything to implement every playable character in the  game I'm facing a big problem... I've reached the variables limit of Scorpion Engine (or just the limit of the hardware maybe?).
I've already tried to cut all the unnecessary variable and changed every code to the new system but the problem persist.

I'm trying to find a solution and use less variables... I hope in one, simple but big... idea!

Download Phantasy Star 2 Amiga Port
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