Devlogs
Sweep and Clear 1.1
After a play-test, I've made significant changes to Sweep and Clear:
- I've removed the trait that gives a marine one extra stamina, and added a trait which gives better chances in melee combat.
- I've changed doors so that they need to be interacted with, instead of opening automatically. Aliens cannot open doors. Doors stay open.
- I've changed the possible actions for unrevealed aliens to put more pressure on the marines/make things faster-paced.
- If melee combat is a tie, the marine wins.
- By default sections now don't have doors between them. Doors are only added in some places on the mission map.