Posted April 02, 2025 by DoctorSpacebar
#0.3.7-P2 #Bugfix patch
It's been a minute since I've patched this, hasn't it? I was expecting to be done with 0.3.7-P3, but that unfortunately took much longer than expected.
In that time, a few different bugs have been found; I've applied some fixes to a number of them. While I get back to work on 0.3.7-P3, here's an overview of the more recent bugs!
CHANGES:
-Some of the dialogue around Cloudtop has been altered, including a "preview" for the new quest that'll be introduced in 0.3.7-P3.
BUGFIXES:
-The Electromagnet Shuriken was using the "independent item" system. This has no actual effect, but any new copies should have normal item numbers from now on.
-Red Cap must've snuck into the settings and switched the timing of an event page; it had incorrect timing which caused him to become invincible if it wasn't set. This has been fixed, and I'm not letting him anywhere near the database anymore.
-The game will no longer declare that players have reached the end of the game at a point where they very much haven't.
-Aeternator's Conjure Coins now revives piles he's summoned before instead of summoning new ones to help improve performance during the fight. It'll also now heal up any existing coins!
-A few passability issues have been fixed in the Grand Ring Bay.
-There were likely other minor bugs I've been patching up as they were spotted (by me or other players), planning the fix for the release of 0.3.7-P3, which will ship with this patch.