itch.io is community of indie game creators and players

Devlogs

0.3.7-P2: Bugfix Patch 8

Ruphand: An Apothecary's Adventure
A downloadable game for Windows

It's been a minute since I've patched this, hasn't it? I was expecting to be done with 0.3.7-P3, but that unfortunately took much longer than expected.

In that time,  a few different bugs have been found; I've applied some fixes to a number of them. While I get back to work on 0.3.7-P3, here's an overview of the more recent bugs!

CHANGES:

-Some of the dialogue around Cloudtop has been altered, including a "preview" for the new quest that'll be introduced in 0.3.7-P3.

BUGFIXES:

-The Electromagnet Shuriken was using the "independent item" system. This has no actual effect, but any new copies should have normal item numbers from now on.

-Red Cap must've snuck into the settings and switched the timing of an event page; it had incorrect timing which caused him to become invincible if it wasn't set. This has been fixed, and I'm not letting him anywhere near the database anymore.

-The game will no longer declare that players have reached the end of the game at a point  where they very much haven't.

-Aeternator's Conjure Coins now revives piles he's summoned before instead of summoning new ones to help improve performance during the fight. It'll also now heal up any existing coins!

-A few passability issues have been fixed in the Grand Ring Bay.

-There were likely other minor bugs I've been patching up as they were spotted (by me or other players), planning the fix for the release of 0.3.7-P3, which will ship with this patch.

Files

  • Ruphand 0.3.7-P2.zip 532 MB
    85 days ago
Download Ruphand: An Apothecary's Adventure
Read comments (5)