Posted April 02, 2025 by Soundy777
#psx #unity #asset #retro #water #update
I've been on the grind bois to beef up this water shader so its got a tonne of versatility & functionality!
A detailed shader which allows a mesh to move in time with a water mesh (requires you to set the parameters to match and sometimes make manual adjustments)
A script which allows you to input a given water shader's wave properties and it will use forces applied to points you specify as empty child objects to cause the object to float on the waters surface & react to the vertex displaced waves as they pass by.