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Devlogs

WALKTHROUGH

One Potion Please!
A browser game made in HTML5

SPOILERS! This Devlog will contain a walkthrough for the puzzle parts of the game, and will be updated as released game gets longer. Click on the days to expand.

Day3: Start giving the mimic map to any adventurers that you hit with the Brain/Ditzy potion, and only them!
Day4: Ring the bell to hasten the cowkini's curse! Continue to give the mimic map to any adventurers that you hit with the Brain/Ditzy potion, and only them!
Day5: Give the kraken- obsessed mage the cowkini and ring the bell; she will moisturize the kraken.
Day6: Use the scroll from the statue to curse the money jar, inflicting the curse on that pesky thief.

Day7: NA

Day8: NA

Day9: Give the thief the Punishment Glutton amulet. Once the vampire shows up, give mages only regular potions. (full score is impossible)
Day10: To appease the vampire, give blondes only regular potions. (full score is impossible)
Day11: To appease the vampire, give vampire hunters (indicated by the monster scroll) only regular potions. (full score is impossible) After getting the slime extract from the new slimegirl, use it on the statue.
Day12: You can't appease both the vampire and the sorceress. Make potions like normal, and give the Bimbonomicon to the vampire hunter mage to poison the vampire's food supply.
Day13: Wave the trick boxes over the orange-suit thief. When she vibrates more violently, THAT's the box to open!

Day14:NA

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