Posted April 03, 2025 by DoubleBrackets
Hello!
As you may or may not know, Sashimi Slayer exhibited as a finalist at alt.ctrl.GDC this year, a showcase of alternative controllers at the Game Developer’s Conference. A lot of people had fun playing the game w/ the sword!
(You can find all the finalist games here)
While the game and the builds posted here have been updated incrementally throughout the last year or so of development, this dev log marks a “release” version of the game (or as much as an alternate control game can be ‘released’) - the alt.ctrl.GDC release!
This version includes
All of the code and assets are available and properly under the CC-BY-NC-SA license!
Repository: https://github.com/DoubleBrackets/SashimiSlayer
We plan to keep working on the game up until the start of August. The goal is to add new levels and experiment with additional sword mechanics, plus the usual bug fixes and QOL things. We’re also submitting to Indiecade, so wish us luck!
The hardware circuit diagram / part list is being properly documented, and will be posted in the near future in the repository README.