Posted July 25, 2019 by GamingPugsStudios
Mechanics:
-If you try to select your military units via drag all worker units will be ignored now
-Changed the way repairing works: There is now a button in the build menu
-Changed the way setting building priority works: There is now a button in the build menu
-There is now a link to the changelog in the main menu
-Removed the collider from the small bushes that annoyed everyone :P
Balancing:
Bugfixes:
-The gold achievement was swapped
-Friendly entities did not focus other players or other friendly entities
-Woodcutters were not able to teleport if they got stuck
-Units were able to walk through some spawners
-You only got resources back when destroying an unfinished building
-The barracks tower got an other color when the player was far away
-Removed the visual glitch under the rock