Posted March 31, 2025 by Canoi Gomes
#selene #enginedev
Some bug fixes in the RenderBatch2D.
draw_text
function. The problem was caused by pointing to the batch buffer data variable before resizing it with realloc, so the pointer points to the old reference.
set_clip_rect
command.
lua_isnumber
instead of lua_isinteger
in the fill_rect
function, it was causing redering issues