Devlogs
v0.3.2
Hello everyone! Today I’m releasing version 0.3.2, which includes small bugfixes and improvements.
- Fix missing dialogue errors in the first room of the game
- After the cutscene in the Village’s Watchtower, player did not get teleported to the next room. That was fixed.
- Fix code problem puzzle being marked as solved correctly, even if the incorrect keywords were placed.
- Add a Load button in the save menu during gameplay (when interacting with a save point)
- Make the save menu closable by key press [X] instead