Devlogs
Release
Changed
- Increased hitbox size for flags (improves collision detection).
- Adjusted AI shooting speed (better gameplay balance).
- NPCs no longer shoot at their own clones (better combat behavior).
- NPCs now move toward the game type's objective (better objective-based AI).
- Clone ability now moves autonomously (more dynamic gameplay).
Fixed
- Null reference exception for bullets (prevents crashes).
- NPC logic freezing after killing an opponent (AI now continues functioning properly).
- NPCs self-destructing in Zombies mode (removes unintended behavior).
- NPCs not shooting when in the Hill (WebGL build) (ensures consistent AI behavior across platforms).
- In Zombies mode, touching another player no longer kills you (fixes gameplay mechanic).
- Escape key no longer starts the game (Fixed ready up screen).
Added
- Pickups now displayed in the player's corner under points (improved UI feedback).
- New game types: Tag and Sport (expanded gameplay options).