Devlogs
Updates
What’s New:
- Refined the Push System:
- Fixed alignment between the player character and pushable objects.
- Added logic to dynamically disable yaw inputs during pushing, preventing misalignment caused by camera movement.
- Improved interaction detection and blueprint organization for better readability.
- Bug Fixes:
- Resolved errors related to component ownership in the push blueprint.
- Ensured proper initialization of character references to avoid runtime crashes.