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Experience systems and bug extermination.

Relic of the Hollow King
A downloadable game

Author: Jesse Silcott

3/27/2025 

Hello everyone! Jesse here today. Let's talk about experience points. Let's talk specifically how hard they are to make happen. In an effort to make our game more entertaining and have a measurable sense of success, I decided it was time to finally wrap things up with a leveling system. And then I promptly realized that I had not set myself up for that. In order to have an experience system, I needed a way to track what relics the player had. So far that was only tracked by some if checks that didn't exactly stay throughout level changes. And in the immortal words of George Harrison... Here come the bugs. I think that's what he said, right?

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