Devlogs
V1.1 Update
EVACA downloadable game for Windows
Fixed a number of things I didn't have time to in last nights initial build. Also added a couple minor touches that add a bit of polish without changing the game too much. This will be my last update during the jam unless a major bug is discovered.
Changelog
- Kaiju changes animations in the background properly
- Enemies less likely to stop after attacking or being staggered
- Added more lights to make game more playable
- Updated game icon
- Rebuilt navmesh to include vehicles
- Added pause menu with basic settings
- Player now booted to menu upon death
- Hint text no longer disappears after first hint
- Enemies now have a sound effect to play when they first see player, makes noticing enemies easier
- Fixed enemy vision angles to allow them to see player better
- Added flickering light to first infected encounter