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Devlogs

#2 devlog

honey
A browser game made in HTML5

unfortunately i had some health related issues which cause development of honey to stall out a bit. quite visible in the gitlab history. had to take a few days off to recover. i still managed to push some updates to the game and work on more game mechanics. this patch mainly includes alot of refactoring of the codebase, and some minor additions to gameplay mechanics.


patchnotes:

player talent/skill  system

new polished animations for bumblebee

controller support

fixed bugged hurt state

updated game to godot 4.4

custom loading screen

improved pause menu

added buff system

refactored scene switching to be more consistent and robust

lots of bug fixes

Files

  • honey.zip 11 MB
    Mar 26, 2025