Devlogs
Release 1.0.0
Major changes:
- Added the swamp zone
- Added the third dungeon
- All items now have 3D models
- These 3D models are rendered down to sprites that can be placed in the world
- Furniture can now be rotated during placement
- Added more furniture
- Added 13 unique gear enchantments
- Added ruins to the world
- Added a mode that disables survival mechanics
- Added levers and locked doors to dungeons
- Added wild flowers of various colors
- Added rare strange plants with random alchemy effects
- Added sturdy and enraged enemy variants
- Added turnips
- Added a shovel that can be used to build roads
- Added wild turkeys
- Added rock golems to the mountain zone
- Added 4 more flavor racials
- Added a male serval player character option
- Added a 3D world map
- Added a main menu
- Added a keybind menu
- Added ambient/effects sound settings
- Added unique sounds to handling items
- Slightly improved performance for systems with 8 gb vram
- Moved dialog actions to a popup menu
- NPC long-term memory has been reworked completely
- I failed to find a satisfactory way of influencing the AIs verbosity, but there's now a system in place that uses the reworked long-term memory to, under certain conditions, clean up the entire short-term memory which should prevent NPCs from getting stuck with an undesirable verbosity
- NPCs can now share rumors with multiple NPCs at once
- You can now give items to NPCs
- Darian now fines instead of killing
- NPCs can now chop down trees
- NPCs can now interact with containers
- Letters given to you by NPCs now have contents
- The processing time when an NPC gives you an item is now faster
- Resources on the main town world tile now respawn after a while
- Trees now drop saplings that can be planted
- Grass now drops seeds that can be planted
- Item upgrading has been balanced
- You can no longer store items in containers you don't own
- You now need a fire nearby to sleep on the ground
- Added night ambiance to overcast and sunny weather
- Added more loot to pots
- Added directional sprites to deers and hares
- Melee attacks now take energy depending on your weapon
- Added a well fed bonus to full meals
- New ore sprites
- Many directional character sprites have been redone
- Getting on a bed now makes characters lie down visually
- Bug fixes and QoL changes
Files
Silverpine 1.0.0 Demo WebGL.zip 56 MB
Silverpine 1.0.0 Demo.zip 162 MB
Silverpine 1.0.0.zip 162 MB