Posted March 25, 2025 by adrielias76
Date: 23. 3. 2025
Activity: - Scriptable HW
- Implemented shooting, bullet mechanics and variants
- Implemented breakable columns with physics interaction to the bullets
Notes:
The coding logic felt very basic, with the hardships being figuring out built in functions in unity for the wanted purposes.
Although I tried to maintain the code clean with each component having a clear function, I still feel like I have some limitations in getting it cleaner by not having the unity knowledge for organization that should be practiced with time (for example having to export lots of public variables to be assigned in the inspector instead of inside the code).
Invested hours:
Part 1: 1.5 hours
Part 2: 45 minutes
Building: 1 hour (there were problems in the building part)
Outcome:
Scripting homework showcase level