Posted July 22, 2019 by ashenrider
Now that I am back from vacation, I can work on hotzone more. Here is a short devblog
Weapon Inaccuracy (Aka as bloom to some people)
Weapons now have a base inaccuracy which is affect currently by the weapon and whether it is full auto. Later on, a player's weapon skill(increased by using the weapon type) and wear will affect inaccuracy.
Recoil
Firing your weapon now gives you visible recoil. This is to make it harder to shoot more often and makes full auto a challenge to control/focus with. Certain upcoming attachments will combat this, such as the total weight of the gun and weighted attachments made to make the front heavier.
Debug Range Finder
Used to currently test inaccuracies from certain distances, but will come in the future as an attachment