Devlogs
Dernoball.0.1.6
- FIXES
- Field Drawer routine issues
- the freakin header image that starts the game?! Now it makes sense and isn't dumb!
- updated the scoreboard to match updated field drawing routine
- did some behind the scenes restructuring to make my life easier
- the loop SHOULD work again but I may have missed an edge case
- OK I finally did some debugging and turns out it was an issue where I wasn't checking if the quarter was over when the AWAY team was on offense and it created a bad loop!
- FEATURES
- holy cow the DEFENSE can now INTERCEPT PASSES and tackle runners in the backfield if the play calling is predictable!
- DEFENSE now affects boosts more directly when they player spams RUN or PASS repeatedly
- DEFENSE has under the hood tricks to better combat the player
- added more console write outs based on play calling so player can react to DEFENSE
- adjusted some UI color stuff
- FINDINGS
- to all the recent downloaders THANK YOU it means a lot
- HEAT might need to be toned down, currently I'm scoring a lot of points
- weird error gets thrown occasionally that I haven't figured out
1904 lines of DernoCode