Posted March 24, 2025 by Oneiric Worlds
#beta #bug #polish #flow
Hello everyone!
Here’s the monthly update about the game! So, what’s new since last time? Two big things:
All the details below!
A lot has been added since the last update:
Thanks to beta testing, I was able to improve the game’s flow to ensure everything reads smoothly. I’ve adjusted element positioning, contrast, dialogues, timing, puzzle designs, clues, and even reworked some enemies and bosses.
Now there's a little restaurant on the pirate island.
A big moon with auroras.
Small white stars indicate some hidden object, but you'll have to watch closely to spot them.
This month, I submitted the game to 7 festivals:
I usually don’t get accepted, but this time, the Days of Ramadan welcomed the game! 😊
And the biggest news: Beta testing is happening RIGHT NOW! 🎉 I’m gradually opening it to more people as I fix bugs.
If you’d like to join, hop into the Discord server and check the rules:
Huge thanks to all beta testers! Your feedback has been amazing. 🙌 I also tested the game on Steam Deck—I could finish it, but it still needs a few optimizations.
And you might have guessed it, but the game won’t release in Q1 2025. I’m behind schedule, so the release is now pushed to Q2 2025.
Recently, I noticed my blog was laggy and hard to maintain. So, I looked for alternatives to WordPress... but wasn’t satisfied.
So I coded my own static site generator (SSG), as a test! 🎉 For those unfamiliar, an SSG generates a bunch of static HTML pages from simple text-based articles. It was super fun to build—but (as always) more complicated than expected.
I also took the time to draw a banner for the new blog! 🎨
For the curious, here’s a temporary version: https://www.oneiricworlds.com/blog/en . It's still a work in progress, but it should be MUCH faster and lighter than my current blog. We’ll see how this evolves!
Thank you all for your support! I’m getting closer to the finish line now.
Take care, peace, and see you on Discord! ✌️😊