itch.io is community of indie game creators and players

Devlogs

RingDashDuo 3DS is now alive

RingDashDuo 3DS
A downloadable game

I have now finished adding the 2 new SNES characters into the program. I decided last minute, to add in some new music and BAM - wouldnt compile. So this final version is released a bit later then planned, as I had to go bug hunting. I believe I had used up all the RAM, as the music bwav's are all loaded in, in one go. Probably should have split them and only loaded 1 or 2 at a time. And then found another bug, which took a bit longer to track. In the 3DS version, there are a couple of different collision sizes for the players, this is where the bug was. As it had been a couple of weeks, since I built this version. I had forgotten that this was a thing, in the code! Anyway, once I got my head back around the code, I then saw the issue. Which was that I was passing an array iteration, from the collision Rect array, that didnt exist to Toad and Silver!, which cause them to have a crazy big collision rectangle, from some random numbers!. But all fixed now, and tested out the new music tracks, from cerror 2003, from ModArchive. He has some really good mod files, which would work well on the various retro consoles I code on as well as sound nice on some retro games, so with a bit of tweeking to the speed and a few conversions. They now are included in this version of RingDash Duo. 

BriG

Files

  • GemDashDuo.3dsx 25 MB
    29 days ago
Download RingDashDuo 3DS
Leave a comment