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About development

Anubis
A downloadable game for Windows and Android

About my development of Anubis I enjoyed mostly setting up animations and combat interactions. My biggest struggle was combining player CharacterController with mummies RigidBody physics and collisions. I am mostly satisfied with the results, however I spent a lot of time on polishing certain mechanics and the game is not that long and full of puzzles as I wanted it to be. I recommend to other people picking my game to do a thorough research of best components for movement, how they interact with each other and their best usage.

Files

  • Anubis 87 MB
    Mar 24, 2025
  • Anubis 63 MB
    Mar 24, 2025
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