Devlogs
Update v0.9
I know it's been about 9 months since the last update on this, and in part that makes me want to make this a massive update that adds a ton of content, but it's more important to get back into a smooth release cycle. And playing the last version I put out maybe I've added more than I realize.
Changes (v0.9)
- 2 New Events (Gym + Variant, Zrth )
- 1 New Enemy (Blue Archetype)
- Adjusted Ground Tentacle hit box and behavior
- Added Event Text and Gallery Text
- New Mechanic Breaking (Double Left, momentarily drop speed. Consumes Fuel)
- New Upgrade (E. Brake)
- Adjusted Stage BGs
- Animation tweaks
- Pause Screen/Menu Layout
- By popular demand the default is Continue instead of Restart, even though I think that's not as fun.
To Do/Wish List
- More Content (Enemies and Events)
- Ending Screens based on total score