Posted March 22, 2025 by Mixer-1
A lot has changed since our last devlog. With everyone getting into full swing we managed to add more for the beta than any update so far. To kick things off the programmers Ethan and myself made a lot of changes this time round.
To begin Ethan put in a lot of work creating a space for the player to get a hold of the game and what we really want it to do.
The other programmer being myself, managed to make progress and give a look at what our game is really about.
The team leader Sean took steps in making a more immersive experience by introducing SFX to the game. Making new sounds to really capture the power behind our little wizard.
The art side of the team didn't disappoint either, our 3D artist Amelia has been working hard modeling, animating and painting in order to bring to life a brainy brand new creepy crawly that you probably noticed at the top of this post..
Amelia isn't alone however as our 2D artist Andrea has been drawing a lot in order to create an easily readable UI interface for you to look at.
This Beta is just a look at what's to come for Spellbinder introducing far more than any update and giving the players room to explore what they can do with the spells like we set out to do. We're super excited to bring you new features and content in the future and to discuss it all in our next devlog. That's all for now.
Thanks for reading!
Puca Studios.