Posted July 21, 2019 by Dan Zaidan
Hello everybody!
This is another stream in our "developing an entire game in C from scratch" series!
This stream, we fixed a few bugs and a few non-bugs with our sound system and we programmed a job system to make multi-threading accessible to our game and start implementing things in parallel.
We also made the audio system we built last stream to run asynchronously!
Checkout the whole series: https://www.youtube.com/watch?v=cTwh9oHcs1w&list=PL7Ej6SUky1357r-Lqf_nogZWHssXP-hvH
Check out the game being made live: https://www.twitch.tv/danzaidan
Check out the game and the source code for free: https://danzaidan.itch.io/break-arcad...
In the next stream, we will wrap up our game engine pass by improving the file i/o to make a save system in the game!