Posted July 21, 2019 by Cazlac's Game Studio
#Update
Project Update #1 :
7/15/2019 - 7/22/2019
Adding Stuffs :
- Added a "Column" model
- Added two "Shield" model
- Added a "Torch" model
- Added a "Flame" particle effect
- Added "Torch" (Torch can be lighted, and can be used for burns barrels, boxes,etc.)
- "RedBarrel" now will be exploded if another nearby "RedBarrel" explodes (A late update)
Bug Fixes Patches :
- Temporary fixed a grabbing bug that allows you to 'fly'
- Fixed a game manager bug
- Fixed "WoodenBarrel" and "ExplosiveBarrel" bugs that doesn't destroy burning effect even they are exploded
- Fixed a major gravity bug (Temporary maybe)
- Fixed a walking animation's bug (Keep playing even player stopped moving)
- Fixed "ThrowSystem" bugs
- Adjusted "StepChecker" bug fixer's collider
LevelDesign :
- Added some changes to the "DemoLevel" for testing stuff easier