Devlogs
Demo Uploaded
Posted March 20, 2025 by IllazaGaming
#update #demo #feedback
I have just uploaded what is going to be used as an official demo for the game. I'm still working on the pro mode however and I would be grateful if I could get feedback on whether the white ball in level A is moving for each player or not. It's a ghost run feature which should mimic the fastest player to clear that level.
Also what is new to the game since the last update can be found here:
- Two new game modes: classic and pro.
- Classic mode is for those looking for a relaxing experience or to pass time with low stress.
- Pro mode is for those looking for a bit of a challenge and would like to strategize, beat a time limit or escape enemies.
- The exit of the puzzle has changed and you’ll now see a bright light with sparkles.
- The levels menu also unlocks based on the game mode you’re playing and has different menus for each now.
- In the start menu you can now toggle maps on/off. This game was made to be played without maps but it’s included for those who might play better with it.
- There are two options for music now. One is more relaxing to suit casual and the other more intense to suit pro.
- There is also a digital as well as analog clock
- Customization options have been added to make the game more personal to suit your needs.
- Thanks to customization options you can play pro with calm music or vice versa.
- Joystick is removed and now works as touchscreen and keyboard. Use a cross motion to mimic arrow keys.
- The “Esc” key can now be used to bring up the pause menu.
- And finally, an intro video with my logo has been added at the start of the game