Posted March 19, 2025 by Requiem
#devlog
Hi! This is CES06, otherwise also known as Seigi/JUSTICEMAN/alsosprachces/raseaces across the internets! (I’m sorry. I couldn’t just settle on one name.)
I’m an illustrator by vocation though not by trade, and I especially like designing characters. This is my first time actually joining a game project and finishing the game, and (I believe) my first game credit, which is funny because I work in the games industry. It was a learning experience for sure. There’s some things I wish I could’ve worked more on, but the other team members did great and any credit for the game being neat should go to them.
I’m also a huge Precure fan, so joining this jam was a fun opportunity! What you’ll find below are my musings for the character designs, which were based on the brief from the writers. With that, let’s get to it!
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Overall, I like how she turned out and she feels exactly like how the character type would look like, which is a target I also aim for with the other designs. Some expressions and poses didn’t make it, but perhaps that’s for another time.
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*Sound Horeg, BTW, is a recent subculture that’s popped up in rural Indonesia where people trick out and take these massive (and I mean massive) trucks with a gazillion speakers and mounted sound systems for a ride. It’s both a massive noise hazard on wheels and fascinating subject to glance pictures of at during lunch break.
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That’s a bit of a somber note to end on, but I hope you enjoyed reading this as much as I enjoyed making the characters designs. I don’t get to make designs that actually get used for something that often, and since I usually more often draw mecha, this was a really nice opportunity to draw more things.
Until we meet again!