Posted March 18, 2025 by kdglol
This month, the game engine was updated, which brings the following:
Bug fixes:
- Character sprites no longer flickering(This took the most time).
- Scores now stays within the scoreboard instead of getting pushed out of it(finally fixed).
- Improved Deadbeat's parry window.
Changes:
- (BTS)Merged player animation tree and attack animation tree.
- Increased Nousagi's jump height.
- Added more enemies in 1 - 2 (Pekora's stage).
- Camera border in 1 - 3 (Risu's stage) is improved after exiting the tunnel.
New(Unreleased):
- Finished all regular enemy spawns in 1 - 1.
- Finished the improved visibility limit effect.
- 1 new score type(+ Kill)