Devlogs
v0.1.4 adds (some) graphics options
Posted March 18, 2025 by DNA
Added some graphics options, regarding window size and higher resolution for the 3d rendering.
- Basic gives you a small window
- Pixel art provides a larger window, and rendering is pixelated (this is what has been until now the only rendering option)
- High detail provides the same larger window, but the 3d renders in high resolution now (probably more GPU intensive than the previous two options)
I have some trouble regarding how the UI gets rendered in Godot, so that prevents a more elegant solution. This will have to do for the moment.