Posted March 18, 2025 by Plexicrafts
- Double Swing has had it's MP cost corrected and is now able to be used (was bugged and categorized incorrectly prior)
- Cleave has had it's MP cost reduced to further differentiate it from Heavy Swing (sheesh, kinda walked right into that one, didn't I?)
- Battle Skills are now unusable outside of battle
- Enemy HP and drop pools have been adjusted for a less grindy experience
I hope it's more fun now :D
- Plexi