Posted March 17, 2025 by Absolutelii
#terrain
Update on the Unity project for the KIT207 portfolio. Have made a terrain object using the terrain toolbox in Unity. I started making a custom terrain and had it looking rather nice. However, I accidentally saved over my work and as such I ended up using a default height map that was included in the unity terrain sample pack (https://assetstore.unity.com/packages/package/145808). I also painted multiple types of trees, grass and different textures onto the terrain to give it the feeling of being able to traverse into different biomes depending on where you are on the map (such as grass, snow, rock). If given more time to create a larger map, then other biomes such as desert sand, swamp, etc. can be explored as well.
All of these textures came from the unity terrain sample pack (https://assetstore.unity.com/packages/package/145808)while the low poly trees came from (https://assetstore.unity.com/packages/3d/environments/lowpoly-environment-nature...). The styles between the trees and everything else don't match up quite as well as I might of liked, so I may change the trees out for a style that matches the scene a little better in a future update.