Posted March 16, 2025 by YellowAfterlife
live_auto_call_nr
, which is like the regular live_auto_call
, but does an exit
instead of a return
. You can use it when Feather or GMEdit aren’t happy with you using the regular one (e.g. in a constructor).live_
for consistency. This doesn’t affect the documented API, and should reduce clutter in your auto-complete popups.asset_get_ids
when it’s available so that “Automatically remove unused assets” doesn’t stop GMLive from seeing assets after the unused ones.function F() {}
inside “live” events now works like it should.live_name
now works inside function F() {}
in events.var v = function F() {}
now works, but you really shouldn’t be doing that.live_auto_call
sometimes causing a wrong “live” snippet to be executed afterwards. : Parent()
not working correctly.GM Marketplace continues to slowly fall apart and I am currently unable to upload new versions of GMLive there:
If you need the new version sooner than later, please email me with your Order ID from the purchase email and I’ll generate you an itch key.