Devlogs
selene v0.3.0
seleneA browser tool made in HTML5
CHANGELOG:
- Added a
set_event()
function to setup a callback for the SDL events
- Separated the modules in two:
- Global modules inside the
src/modules/
folder
- And the selene modules in the
src/core
folder
- Use the
selene('title', 'version', 'org')
function for easy initialization - When initialized through this method, the framework creates a Window and a Renderer
- Moved the audio module from global to the core modules
- Separated the AudioSystem function in a file
- Created a command based Renderer (OpenGL) in the core modules
- Renderer is automatically created when initializing with the
selene()
method
- Created a RenderBatch2D to easier manipulation of 2D render stuff, it operates on top of the general Renderer
Files
Selene_v0.3.0-x86_64.AppImage 2.4 MB
windows_v0.3.0.zip 1.6 MB
selene_v0.3.0.apk 4 MB
emscripten_v0.3.0.zip 4.8 MB