Devlogs
Update v.0.3.0: ITEMS! (A lot of items)
Its been a while since the last update and for good reason. I've been working on my favorite update yet that should make the game feel a lot more fun and unique.
The main point of the update (and the next many updates) is to add new ways to modify your spells including:
- Crystals
- Crystals will make your spell auto shoot when certain conditions are met (for example, if your health goes below 20)
- Scrolls
- Scrolls will apply an effect to you when you cast the spell theyre attached to
- Ultimates
- Ultimates will activate a powerful ability when you gain enough activation energy, currently gained by casting your spell many times
- Runes (already existed but they've been changed)
- Rune levels now do something although many other items dont have level bonuses coded yet
I also spent about a week on bux fixes and QOL updates with major changes including:
- A settings menu
- Fixed player collision shape not flipping
- fixed secret counter in random gen
- added a warning for applying useless runes