Devlogs
Hotfix (v0.9.12-1)
Posted March 15, 2025 by Zorg
#update #hotfix #indie
Just a quick fix for some issues we found with the last update. Full details below.
Patch Notes
Balance Changes
- Orbs now stop emitting sub-projectiles when passing through enemy ships.
- Increased phase cooldown of Species-XI ships from 5 to 8 seconds.
Quality of Life / Accessibility
- Reduced fade out time of projectiles so their range is clearer.
Bug Fixes
- Upgrading items to legendary rarity will no longer wipe all modifiers.
- Equipment removed due to slot / unlock resets will now be ejected correctly.
- Fixed bug where some equipment would not be removed when upgrade unlock was reset.
- Passive items upgraded to different rarity no longer get duplicate effectiveness modifiers.
- Fixed bug where required level modifier could be changed during rarity upgrades.
- Fixed bug where sub-projectiles from orbs would pass through enemies.
- Species-XI will no longer invade their own encounters.