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v0.4.11 - Fixed potential accept binding conflict

Minerva Labyrinth
A downloadable game for Windows and Linux

This update fixes an issue where the accept button would close the active menu instead of confirming the current selection if accept was bound to the same key as the currently open menu (e.g. X is bound to both accept and the skill menu). Accept now has priority over menu hotkeys. This was already the case for the cancel button. Menus such as the map screen that have no selectable GUI controls will behave the same as before.

Files

  • minerva-labyrinth-windows-demo.zip 83 MB
    Version 0.4.11
  • minerva-labyrinth-linux-demo.zip 80 MB
    Version 0.4.11
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