Posted March 14, 2025 by Pigeon2Play
Here comes the second batch of changes that will bring us closer to complete this implementation circle. This time the focus was: REQUESTS.
There's so much changed I feel like this can be considered a revamp, but I'd like to think of it as an "update".
In this update we tried to tackle multiple Request related sub-systems such as Client Traits, Special Requests exposure, and the narrative relevance of the requests you just completed (Follow-Ups and "Consequences").
The Preview Build is not meant to be a full update, as the name suggests, it only previews upcoming big features that will come to public builds in the future. In the Preview Build you can expect multiple features to not be properly working anymore (such as Events, Cards, etc...).
With this update we also get closer to complete the circle of "fundamental changes" that were needed to address game's main problems. The update after the next one (or perhaps even the next one - no promise) we'll have our main implementation goals completed, in a more stable form, which means we can finally release these builds to also the public.
Meanwhile, if you have anything you would like to see from Chrono Ecstasy let us know! It helps us a lot!