Devlogs
Version 1.1.0: the polishing update
Posted March 14, 2025 by Lolo Claw
#polishing
v1.1.0, the polishing update!!!!!
A pretty large update, focused on polishing up stuff :)
That means that there are a lot of bug fixes, QOL stuff, new cutscenes and key rebinding!
This update took me a while to make because I made a full key rebinding system with gamepad support!
It was a really hard endeavour but also a really gratifying one, I didn't use the gamemaker input library and so I had to do everything by myself!
I'm currently making tutorials for thqt system and will release it for free as soon as I've completed them :)
Here is a feature list:
- 2 new boss cutscnes
- Ability to skip cutscenes
- 5 new difficulty modes
- Bug fixes (listed below)
- Gamepad support (tested with ps4 controller but should work with others)
- Full key rebinding system
- Updated tutorial texts
- Updated boss telegraphing
- Updeted flip attack for the final boss so that the player can no longer be instantly killed
- Elementalist boss now is smarter: it will follow you around better and won't shoot at the wall
- Slicer knocks you around if you attack it while it's stopping the current effect
Bug fixes:
- Player should no longer clip into the floor in rare occasions
- Sound should no longer play for a split second before adapting volume
- Particles should always slow down with time
- Fixed test blocks being present in the final boss arena
- Menus should work correctly with the keyboard (and controller)
- Tanks should no longer teleport around the room when turning (rare)
- You can no longer kill the Elementalist by pinning it against a wall
- The phase 2 cutscene for the second boss should non interact with the elemental effets anymore
- Lasers should no longer deal aditional damege when you have more poise
Thank you for reading!!