Devlogs
Alpha update 1.1
I'm not sure why some specific issues started showing up last update only, but hopefully now game doesn't get stuck on ending turn/triggers anymore? Found out potential culprits and tried to fix them. Let's find out..!
Changes:
- Added potential fixes for more trigger/end of turn stuck cases
- Added some cryomancer/winterborn VFX
- Added druidic beam VFX to emerald wrath
- Added some hit effect VFX, still a bit WIP!
- Fixed press on and to battle not working
- Fixed wilder being able to draw extra range for vinesnap