Devlogs
Update 0.56
Posted July 17, 2019 by Lance
Sorry for the lack of updates! Wanted to really take the time on this one to make sure stuff is properly working. In this update, although I added a bunch of new things to play with, I also wanted to make sure the game offers a nice stable experience from begin to end. The folks over in our Discord server had tirelessly played various builds of the last week and a half to bring it to this version! Thank you!
Let's go straight into the changelog. For questions or early builds, feel free to join our Discord server. :)
ADDED
- Added Borderless graphic option
- Added new spells and abilities
- Added new new trap
- Added elemental icons to gear
- Added little thank-you to Settings window
- Added new items
- Added stacking items functionality
- Added multi-use functionality
- Added new themes
- Added new music
- Added new crafting complete window
- Added new NPC avatars
- Added rebind for screenshot
- Added F1-F12 to rebindable key options
CHANGED
- Change overall floor layout. Champs before shops!
- Only one crowned enemy per map allowed
- Some spells have their max range nerfed
- Some monsters have new resists
- Some monsters have new spells
- Goblins now try harder to avoid campfires
- Some monsters now resist knockbacks
- Some monsters have new loot
- Twitter tweeting now only happens at victory
- Monsters are slightly weaker
- Some notifications don't stall the game anymore
- Wands and some other items inherit their elemental info as their base element
- Some game texts have been adjusted to better communicate info
- Added some new controller button icons for button sequence
- Regular traps now has a chance to inflict bleeding
- Some spells have a higher effectiveness
- Going game over now deletes your quick saves!
- Deconstruction has higher yield rates
- Gem crafting now always includes the effects of involved items
- Crafting items when inventory full will now just drop it on the floor
- Deconstruction when inventory full will now just drop it on the floor
- Daggers are have slightly better stats overall
- Status effects no longer try to apply if their target is actually dead
- Champs now gain their proper sight bonus from class
- Merchants have bit more items to sell
- Electric abilities don't stun anymore if their target is frozen
- Gem crafting now actually deletes all the involved items!
- Default keybind buttons for screenshot and recast are swapped
- Changed some window graphics
- Some enemies leave behind different type of corpse
- Save statue has a different graphic
- Dragon eggs no longer show in nearby list (declutter)
- Certain skills do no not trigger a turn's end, allowing another go
- Some items may now display their consuming effects
- Some gear can now be deconstructed
- Scared monsters may occassionally fight back anyway
- Champ are similarly powerful as real players, degrading over time
FIXED
- Game freeze after crafting
- Invisible poison trail no longer appears invisible
- Game crash sometimes on crafting gems
- Fixed wrong sound effect in settings window
- Fixed no text no achievement notification
- Fixed sound effect spam on virtual keyboard
- Fixed ability to have long names using virtual keyboard
- Fixed levelling achievement triggering properly now
- Fixed a potential crash when some effects are non existent
- Fixed a visual glitch where creatures appear elsewhere after knockback
- Fixed discord functionality working again (sorry, guys)
- Fixed fourth healing item not adding to Defender class
- Fixed still able to cast magic after losing spellbook
- Fixed damage popups clear when starting new game
- Fixed game crash when trying to render class for your personal champs
- Fixed missing 2hander info for item in loot window
- Fixed monsters unable to recall their last cast spell
- Fixed sometimes game crash when player levels up while loading save game
- Fixed highscore crashing game when keys use unknown icons
- Fixed defender class starting with a default spell
- Fixed crafting sometimes using too many items in requirements
- Fixed Wands having some weird empty space in the name
- Fixed some item name typos
- Fixed intro music triggering properly
- Fixed recipes not being properly included in save game (sorry guys)
- Fixed save games not properly loading your mana
- Fixed creation screen sometimes saving values from a previous attempt
- Fixed ability to change the character creation setting right as it fades out
- Fixed virtual keyboard resetting will by default display random hero name
Files
stay-safe-win.zip 43 MB
Version 0.56