Posted July 17, 2019 by Dan Zaidan
Hello everyone!
Last time around, we started to improve the game's feel.
On this stream, we go all in and create a particle system, solve several gameplay bugs and add more game feel releated feedback.
What this stream if you want to checkout the whole stream (where I explain what and why I'm doing certain elements in the game: everything from game design choices regarding speed, acceleration, player movement; animation and visual feedback; particles (of course); and programming! Let me know what you think!
In case you are interested, you can watch me live (and help me make the game!) on Twitch: twitch.tv/danzaidan
You can also watch the whole series on Youtube: https://www.youtube.com/watch?v=cTwh9oHcs1w&list=PL7Ej6SUky1357r-Lqf_nogZWHssXP-hvH
In case you don't have the time to watch the whole live stream, I have edited a highlights video that shows the most important moments of the development process (everything from game ideas, testing and programming). Check it out below:
I hope you are enjoying it!
Next time, we'll go back to the engine and add a few missing things that the game needs to getgud. :D
Thanks!